Spritework and Animation
I’ve participated in two Game Maker Toolkit Game Jams, designing and animating all visual assets in a team alongside programmers.

Gameplay from Supercool Action fishing. All art and animation was made by me
Animation made for Supercool Action Fishing. This sprite was inspired by pre-rendered graphic techniques.
Walk cycle for The Whimsical Adventure of Bailey and Kakyit: A Tale of Scale.
A big version of Bailey's sprite. The game has a gimmick of changing between perspectives of big and small characters.
A screenshot of TWAoKaB where the player is playing as Kakyit. I made big and small variations of every object in the game.
A screenshot of TWAoKaB where the player is playing as Bailey. This was a 4 day game jam.

I made sprites of blocks of several different shapes and sizes and put them together to make a building

An interlocking tileset of 16 bit textures I made